Useful pages

Index

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Goal

Obtain enough Medal items in the session to enable the credits level which will trigger the goal.

You current medal count is displayed on the game select menu.

Locations

Clearing levels with different rankings are considered locations as expected.

  • OK Clears
  • Superb Clears
  • Perfect Clears

There's another set of locations named Clear which is basically an OK Clear on the background. This is needed for a future feature.

To make things flow better, Perfect Campaigns will start appearing as soon as possible and they only take "1 level" of delay instead of RNG based on the medal amount you have at the moment.

Items

There's not that much variety of items in this implementation other than the Medals and level unlocks.

Players can decide whether levels are unlocked via "Remix Bundles" or standalone stage items.

Beep.

Versions

Rhythm Heaven Advance offers some additional features that can be opted in on the YAML options.

PLUS

Adds several Quality of Life changes to the game to ensure a better overall experience.

  • Prologue for sequel games
  • Bunny Hop tutorial text
  • Marching Orders dialogue box text
  • Night Walk 2 shock noise
  • RAPMEN "You get it now, huh?" text
  • Rat Race Megamix SFX
  • Marching Orders Remix 1 Transition Cue (Marchers Shout before marching)
  • Remix 2 7-beat Sneaky Spirits explaination
  • Bunny Hop remix legal cues (boing boing boing boing)
  • Sick Beats SFX panning for blind play
  • Tram & Pauline SFX panning for blind play
  • Hold SELECT to replay a perfect campaign after beating it
  • Inputs with no cues don't break perfects

SFX

Localizes the audio in the game to English.