Useful pages

Index

Back to main page

Goal

Defeat Sigma Virus on Dr. Doppler's Laboratory! In order to do that players have to collect enough items in the multiworld to find how to access the Dr. Doppler's Laboratory levels.

Unlocking Dr. Doppler's Laboratory

The set of levels can be unlocked after fulfilling the requirements picked in the YAML option file.

  • Getting enough Maverick Medal items, which are held by Mavericks.
  • Finding the Access Codes item in the multiworld

Locations

Every collectible is a location in this implementation, alongside some other obvious staples in other Archipelago implementations to have a nice sense of progression in the session:

  • Mavericks & other bosses
  • Mid-stage bosses
  • Upgrade Capsules
  • Heart Tanks
  • Sub Tanks
  • [Optional] Pickup items (1-Ups, HP refills, Weapon Energy refills)

Items

Players can find as multiworld items the following unlockables and consumables:

  • Maverick weapons
  • Access codes (level unlocks)
  • Armor upgrades
  • Health upgrades (Heart tanks)
  • Sub tanks
  • HP Refill items
  • [Optional] Z-Saber
  • [Optional] Chip enhancement items from future games in the saga

Chip enhancement items

The following items require enabling Pickup Items as locations. Upon getting one of these their effect becomes permanent! Be sure to include the ones that sound nice to you.

  • Quick Charge Chip [MMX5] Halves charge time for X-Buster and Special Weapon shots
  • Speedster Chip [MMX5] Increases walking speed by 50%
  • Super Recover Chip [MMX5] Increases recovery from items by 25%
  • Rapid Five Chip [MMX5] Increases the amount of buster shots on screen to 5
  • Speed Shot Chip [MMX5] Increases default buster shot (lemons) horizontal speed by 50%
  • Buster Plus Chip [MMX5] Increases Buster damage by 1
  • Weapon Plus Chip [MMX6] Increases Weapon damage by 1
  • Item Plus Chip [MMX7] Increases item drop rates by roughly 33%

Changes from the base game

There have been several changes to the base game in order to get this randomizer to exist at all. Those were made to increase replayability and some other Quality of Life additions to help less experienced players.


Checkpoint selector

Whenever a checkpoint is reached in levels they're recorded and saved. Players can revisit levels on any checkpoint they've reached before.

A Checkpoint label is present on the Stage Select screen, the number indicates which checkpoint players will teleport to upon entering the level. This number can be changed by pressing L or R.


Enhanced Helmet

Helmet upgrades are mostly useless to the player. In this randomizer by getting a Helmet Upgrade item, players will unlock every checkpoint in levels even if they haven't reached said checkpoint before.


Dr. Doppler's Laboratory level selector

Players can select which level they want to play on the Dr. Doppler's Laboratory (as long they've unlocked it). They can swap the level by pressing SELECT on the Dr. Doppler's Laboratory level tile on the Stage Select screen. A label will appear that indicates which level is being selected.


Z-Saber

Shoryuken received quite a lot of design decisions to make it more engaging... to me at least. The move now deals damage based on your current HP, this means it can't exactly one-shot bosses anymore. However, it does keep its ability to completely bypass weaknesses.


Skipped dialogs

Gotta go fast.